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Started bringing assets into Unity, created a procedural skybox in Unity. Exported the HBV particle and baked texture maps from Hou...
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The Houdini asset scheduled to be completed this week was the hepatitis b viral particle envelope. It has been completed. The overall sha...
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This week, I baked textures and exported the arterial network as an FBX. I have always known how to bake normal and other texture maps from ...



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